360° Haptic Feedback Headset

Tech Core | GameSense 360

This is a project I did for Tech Core and a startup company called GameSense 360. The goal was to develop a working prototype for a haptic feedback headset which can be worn to enhance the user's audio experience especially for gaming and virtual reality applications.

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Electronics

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This is the first edition of the hardware I created for initial testing. This was strictly meant to be a technological demontration and not a market ready product, so the contraption, to put it mildly, looks a little untidy. It is powered by a small battery or USB cable and takes audio input from a regular 3.5mm headphone jack with an Arduino/Raspberry Pi being the brains of the system for now. All the electronics are housed in a case at the back of the head while a cloth headband entends around the head containing haptic motors and motor drivers, which vibrate different parts of the head based on the direction of the audio.

Enclosure

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Shout out to Alex Wortley, a Tech Core Student Ambassador for designing and 3D printing the housing. It is meant to be easily accessible with friction mounted screws. We are currently working on version 2 which will have more flexible 3D printed parts around the head to give the headband more structural integrity. We are also working to improve the haptic vibrations from the motors to enhance the user experience.